All of the worlds exist within the Void which is the vast empty distances between worlds. The Void has air, though it is extremely thin--much like being on top of a high mountain peak. Most creatures cannot survive the thin air for long. Further, because of the vast distances it would take centuries to travel between worlds, which is why travel between worlds was limited to the arcane until the discovery of the Wyrmstones. Many have speculated on what lies beyond the Void. Scholarly consensus holds that far beyond the Void, at a distance too immense to calculate, lies a great celestial sphere, upon which the faraway stars hang. It should be noted that there is no empirical proof of this. Several expeditions have been mounted to map the celestial sphere, but none who have dared venture that far have ever returned.
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The Hearth - At the center of the sphere, all worlds circle the Hearth.
Issara - A jungle swamp world, home to the declining Hothai empire.
Ra'niah - Endless archipelagos of Ra'niah spawn the best sailors alive, led by the Guild-States, exemplars of art, science, and culture.
Daigon - Dragon Warlords rule the blasted wastelands of Daigon watched over by the rheumy gaze of the moon Eone.
Liunonda - The mighty elven Celestial Empire is from this forest world, at its heart is the forbidden city.
Qu'ulsis and The Web - The remains of Qu'ulsis are shattered remnants drifting ina desolate web, the casualty of a millennial-old war.
Shahan - Once the seat of Dwarven power it is now empty, its previous occupants scattered to the wind by the enigmatic and horrifying Chithrau.
The Hollow - Opposite the Hearth, this hole of darkness in the sky is said to be the source of all evil.

